I am gonna start by saying that we are feeling really humbled and happy because all the good words and feedback that our community is giving us. It definitely keeps us motivated and wants us to do more for you guys :)
And here all your answers for your questions:
*Where do you come from ?
We are from Estonia. Its a small nordic country with a really tech savvy environment around us. For example its the birthplace of Skype, Transferwise, Grabcad and many more. Just for an interesting fact, did you know that in our country you can e-vote, pay taxes online (if you wanna do it by post you have to pay more), create a company online in 10 minutes and latest accomplishment is our e-residency program. If you guys wanna read more you can visit this website: https://e-estonia.com/
*Are you professionals dev ?
Yes, we are a professional team of developers. Actually we have a digital agency here in Estonia with 9 people working in it, you can check out our website: www.optimistdigital.com . Currently our team for Lolmanager consists of 4 members however only one person working almost full-time on it (1 developer) others are supporting as much as we can aside from our main work. We have 1 developers, designer, CTO and a business strategist in core Lolmanager team.
*Are you working on this full time or as a hobby ?
It started off as an hobby but the goal is to turn this into a great game which obviously means we have to start making revenue soon. It took us some time to collect enough finance so we could put one person almost full-time working on it. As you can see last 2 weeks have been crazy, lots of new updates and much more coming. Our current assets allow us to continue for another 3 months without making revenue, however during this time we need to build a monetizing system on for Lolmanager in order to continue.
Anyway I hope you guys enjoy the game and of course if you have any suggestion or request feel free to share it on our forums :)
Here is one quote from Skype Wiki: "First released in August 2003, Skype was created by the Swede Niklas Zennström and the Dane Janus Friis, in cooperation with Ahti Heinla, Priit Kasesalu, and Jaan Tallinn, Estonians who developed the backend that was also used in the music-sharing application Kazaa."
And also a quote from Kazaa Wiki: "Kazaa and FastTrack were originally created and developed by Estonian programmers from BlueMoon Interactive[1] including Jaan Tallinn and sold to Swede Niklas Zennström and Janus Friis (who were later to create Skype and later still Joost and Rdio)."
I think the case here is that the business and the brand was created by Niklas Zennström and Janus Friis in both cases for Skype and Kazaa. I am not claiming that Estonian did it all by them selves, definitely not as they just were bunch of hard core developers. Now Ninklas and Janus they probably build the brand name, created company and brought in the money. For those reasons you can say yes, Skype was created by a Danish and Swedish guy. However just as important as the business was the core software for Skype and Kazaa what was developed by guys in Estonia whos strongest side back then probably wasn't business. I think the Estonian eventually got a relevantly small % of Skype when it was created but still the original software was created here and was further developed by the help of a swede and danish. Here is also an quote from wiki that claims who originally created it: http://d.pr/i/16DXZ
To rap this up I strongly believe the initial software in both cases was made by Estonians. Niklas and Janus came in and made it into a business and probably helped it further develop. Without Swedes or Danish Skype wouldn't be Skype, so we can say that it was strongly a joint effort and both countries can proudly claim they created Skype :)
But hei, thats just quoting the internet and me telling you whats being told all around Estonia. Who know whats the real story :D
I used to play League Of Legends (I sometimes still play, but not as try hard as I used to) .. and I had played various multiplayer online manager games as well when I was younger so I naturally wanted to have a manager game based on LoL.
Since at this point there wasn't one I decided there needs to be so I started working on it and when I showed my project to the fellow guys at my work they were interested in it, so we started working on the project as a 4 member team.
I have written somewhere a little longer story on how I started it, but I'm looking for a proper time to share it :)
KaZaA end up making them 0$ btw.
But you are absolutely right in, that most firms in Denmark which makes web development outsourced to other cheaper countries ( work force ) than Denmark.
And it's fun to speak off it :) So np! :) Btw. your link does not work here.
Janus Friis were employed by Altnet before he got the idea for Skype - D you n? Altnet was once also a "talk over the Internet web" program.
The responsiveness of the website is a subject that has been talked about a lot. To keep things short: I've been the one asking them if I could work on it because I know it would only do good to this game. I managed to start a discussion about community development where we talked a bit about certain things about this game. Nothing concrete has been decided yet but one thing that got mentioned is that the responsiveness of the website is not priority #1 when community development would get introduced. There are a lot more back-end core issues that need to be addressed first because they impact the game more than the responsiveness of the website. And imo it wouldn't be easy as you say to make this website responsive. There are loads of pages with tons of data in tables that would be a pain in the ass to make full responsive for small screens. But I do believe it can be done, it just wouldn't be "easy".
To Aezur:
They probably discussed this a lot internally. Even in our talks about community development we talked about a cordova app. I even made a prototype app to test it myself. It kinda works but still has a couple issues. But since nothing really has been decided yet I havent put any more work in it. I'm waiting on the dev's response :)