Current Game Simulator Analysis
The data visualises average duration, kills and gold earned per game. Then it shows average player stats for each winning team and each losing team.
What I can read out from this data is that
1. Players don't earn enough gold.
2. Supports still get a little bit too much kills. And deal a little bit too much damage.
So now I'm also looking to also try to weed out games that for some reason are completely unrealistic.
I think I need to make a specialized topic for each new version of simulator where testers could post ridiculous looking games.
Average duration 33 minutes
Average kills 54
Average money 52492
Array
(
[winner] => Array
(
[adc] => Array
(
[kills] => 8
[deaths] => 5
[assists] => 13
[gold] => 6825
[damageDealt] => 61785
)
=> Array
(
[kills] => 6
[deaths] => 4
[assists] => 16
[gold] => 5594
[damageDealt] => 32354
)
[top] => Array
(
[kills] => 5
[deaths] => 4
[assists] => 13
[gold] => 6322
[damageDealt] => 40439
)
[jun] => Array
(
[kills] => 3
[deaths] => 4
[assists] => 13
[gold] => 4763
[damageDealt] => 48011
)
[mid] => Array
(
[kills] => 9
[deaths] => 5
[assists] => 11
[gold] => 7052
[damageDealt] => 70981
)
)
[loser] => Array
(
[adc] => Array
(
[kills] => 4
[deaths] => 8
[assists] => 13
[gold] => 4458
[damageDealt] => 35813
)
=> Array
(
[kills] => 5
[deaths] => 6
[assists] => 12
[gold] => 3723
[damageDealt] => 24403
)
[top] => Array
(
[kills] => 5
[deaths] => 6
[assists] => 12
[gold] => 5009
[damageDealt] => 30723
)
[jun] => Array
(
[kills] => 4
[deaths] => 5
[assists] => 11
[gold] => 4004
[damageDealt] => 46494
)
[mid] => Array
(
[kills] => 5
[deaths] => 7
[assists] => 12
[gold] => 4743
[damageDealt] => 39322
)
)
)