But, it still has a few things that could be improved.
1.The strategy "hug turret, farm, harass, kill" does not affect the gameplay at all. They just keep going at eachothers throats whatever the strategy seems to be.
2. Recall when low-ish hp in lane. After you get/give a kill, you give/get one in return when the opponent comes back to lane. Most of the time it becomes an endless cycle untill grouping.
3. After a teamfight WON don't instantly recall,push for an objective and recall after. Every time I win a teamfight in the enemy base and my players are low-ish hp they just recall instead of ending the game or whatever. It should be a bit improved.. like "recall when first opponent respawns" or something like that.
4. Junglers are still bosted animals. They run around doing nothing. Ok.. they do one (succesful) gank every other game, but they mostly afk...not even farm. I mean.. i'm a fan of afk farming junglers (cuz that's what I do when I jungle) but.. they don't even farm..
For example:
After team fight win
Push for Objective<-------|-------------------->Back to buy
Depending where the | is, that is what will control their aggression. Having it all the way left would mean they do it everytime, no matter what (can be bad), and further right means they are a very passive team. Somewhere in between will have them gauge a bit more, and act accordingly.
Many more sliders could be added, but I'll leave this thought here for now, and expand if others seem intrigued.
so uhm, my jungler just zones enemy mid trough 2 turrets and doesn't lose health to them xD, also my bot lane just pushes and solo win the game, so uhm yeah, doesn't seem right to me xD