About an upcoming feature - facilities
I'm planning a new feature - facilities.
Facilities are basically your gaming house, the beds, gaming gear and all that to make training, resting and everything more effective.
With this upcoming feature I also plan to add players energy level instead of limited 'sessions'. Because energy level gives wider possibilities in how your player's daily schedule can and should be planned. There will be an optimal energy level range where your player performs the best (for example 75%-90%) and it will be part of the game to schedule your player's day in such a manner that it would stay inside those percentages.
Energy level will be refreshed when the daily update is going on and it will be depleted by each solo queue game, team ranked or any other type of game (except sandbox) your player does. Training and for example streaming will also deplete your player's energy level.
What I would like to hear are suggestions on how the facilities should be named or any other suggestions regarding these features.
My current ideas are something like this. (This is open to a lot of changing).
I would like to hear how would you name the levels. For example gaming house level 1 could mean that your players are currently living in their mother's basement with no windows etc. Level 2 could mean that you gather them together and have your team in a basic 1 roomed apartment, with level 10 being a mansion optimally designed for gaming.
Facilities will affect a whole lot of different areas in the game and buying a new level will cost more than the previous level and there will also be bigger maintenance costs every day with each level.
Facilities:
Gaming House ( Levels 1 - ...
Gaming Gear ( Levels 1 - ...
Sleeping Area ( Levels 1 - ...
Utilities ( Levels 1 - ... - utilities are cleaning services, cooking services. Everything that makes your players live in a cleaner environment while also saving their time so they can spend more time behind their computers.
What are your facility ideas?
Upcoming way of scheduling your player's day - it will be more flexible than it is now and you will be able to choose how much time your player will spend on something.
1) Solo queue
2) Training Sessions
3) Streaming - will earn revenue for your team
4) Physical Exercise, meditation, social activities?
So basically I would like to hear your input on this feature as I believe this feature will allow to add a lot more depth and management part to the game.
Meanwhile planning this my main areas of concentration right now still are:
1) Game Simulator weirdness issues
2) All the bugs and problems reported in the bug forum
3) Subscription system
4) Balancing the economy
Good luck and have fun!