Is there a table where it shows how much upgrading a specific facility increases the effect of training? Something like leveling up your Gaming house increases training efficency by 10% or sthg like that?
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I feel we need more transparency with the gains from all the upgrates. It should help make better decisions on developing our teams. From what I can tell every upgrate that mentions Energy Resoration gives another game your players can play.
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Actions the players take cost energy, .8 to train and 1.6 for games/streaming.
This image breaks down how effective leveling facilities are so you can figure out the % gain per day. It's doesn't work on a % increase system rather you get more energy points to spend in a day instead.
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^What Gan said.
Upgrading facilities is a linear gain and not a percentwise gain. 1 lvl in each facility gives you a flat increase.
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so the part in the facility description saying that it increases training efficency is wrong? I get the energy restoration part I am just confused if upgrading my Gaming house/gear increases the skillpoints my players gain per training session.
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Ah i misunderstood... I dont remember the numbers but there are some.. i'll look into it.
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Thank you :)
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So I did some testing about training. I wont go into detail about how I calculated that stuff but here are some takeaways I got. .)Training efficiency correlates with your players Energy. Between 75-90% seems to be the sweet spot. .)Energy has a higher impact on your training efficiency than 1 Lvl of gaming Gear (prop even 2-3 lvls but didnt test that) .)There seems to be a random espect on training efficiency since a player got diffrent stats on 2 days while having same training schedule and energy.
if you found out something I would be happy to hear it :)