Strategy Question - Pushing
I'm quite new here and I have a question about one thing in particular about Strategies, pushing and Teamfighting.
I'm trying to implement a stall strategy and the results haven't been that bad. My only concern is most of the times my team gets into a team fight, wins, pushes a couple of turrets and then instead of backing they force another team fight while having 10% hp and throw away the lead. Is there a way to force the team to recall after a team fight if they are low enough?