Test server is a copy from before yesterday's daily-update.
I can't promise it being stable at all right now, but you can login to it here with the same username you have here: https://staging.mobamanager.gg/
PS: You can't register a new user currently as the test server is not sending out any e-mails.
I recommend checking out the new games by trying them out in sandbox and then looking at commentary and choosing also player specific. Just try to play around.
There's also example buffs and nerfs made and statistics of champion usage on that period here. This is real data except buffs and nerfs can be a bit random so they might not come exactly that on the live server: https://staging.mobamanager.gg/strategy/statistics
Please gather all the feedback you have here in this topic.
Thank you.
2
Do we like it?
1
My KasperSky Internet Security program won't let me open it :/
My feedback atm is stalling is the main tactic if you can stall the enemy out and keep lanes pushed you might win even with being down multiple kills, because when the enemy groups they end up chasing you or just pushing down mid forgetting to kill the minions. This leads to the "Winions" pushing the base in and winning it for me.
Please post links to the games and a description of what went wrong or could have been better.
-1
will I get 1000 new sandboxes? :3
1
okay, so with the new version games are still stompy as hell. Kill still seems to be the only viable option, however they farm alot more now (from 20 on live to around 80 ish in 30min on newest GE ). as you can see in this replay at around 11 minutes both teams go to dragon and then they all just wait at dragon, kill enemy and wait untill enemy respawns and rinse and repeat. This happens untill baron spawns and dragon priority gets overwritten by baron priority. And because enemy kept dieing @ dragon pit they in the timespan of 9 minutes my team was up 26k gold. replay link: https://staging.mobamanager.gg/games/replay/8191550