[Meta change} Kill the kill lanes
This causes a very random situation where the player who starts attacking first or gets a lucky extra damage wins essentially. This causes a snowball effect where the opposing laner can-not catch up and essentially is useless.
Kill meta causes, Junglers unable to gank lanes because they are not alive long enough to complete a gank. Utility doesn't work in lane because players need combat stats. Vision is useless because junglers don't gank. Players don't farm because they are always dying or going back to base.
The removal of Kill as a meta can be tested on the current server, I tried it a few times and the games looked more normal. I do predict harass may become the defacto option, but at least many of the above options will be less impactful.
By nerfing kill, this would also offer the chance of a major meta change to take place without much work. Sure testing would be great.