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Lessen Sponsor Duration

Having the Sponsors last entire seasons kinda makes them feel more special, but it also inhibits progress and growth of the team. If Sponsors were more oriented toward half a season (8-12 weeks), then it would promote growth and the taking of better Sponsors as they arise; it would also promote keeping up with the requirements as the season progresses instead of just taking it and then letting the money roll in. I know I did this for a while where I cut off Team Ranked because I didn't have a need for it anymore, and I focused on Streaming and Training.

Is there any way we can come together on this and lowering nearly all Sponsor duration by a little bit? This would promote growth in a serious way and the competitiveness of the Sponsors.
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Agree on this suggestion. Or make a mix of short/mid/long term sponsors.
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Ye it kinda sucks when you got sponsors with like >20 days duration (there are 8 out of 41 with 11 or 12 days duration) and have to wait cuz you cant cancel them. Each couple day one better sponsor is available, so i kinda lose money if i wait for better sponsors, but also lose money if i get "worse" sponsors atm :D
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i actually agree with this. having sponsors last for more then a season , at 20-21 days is a bit ridiculous.


I dont believe that we should be able to cancel sponsors either , but i dont think sponsors should last more then 10-11 days here , consideinrg that in a single week most people can raise thei elo/rep enough for the next 10 sponsors.


from that regard i believe that the sponsors should be either fewer.... and have much bigger differences in requirements between them , or simply last shorter
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Playing the devil's advocate, who loses and gains multiple new sponsors over the course of a single season? Maybe 1 here and there, but a sponsor overhaul just don't happen.
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@Lolozaurus - Exactly my thoughts.

@Arian - That's why 8-13 weeks is a better idea since teams evolve over the course of the season, easily being different and arguably better in just a few weeks. Keeping the duration high locks team financially and inhibits growth for over a season.