Hello, Currently all sponsors have 3 requirements and they basically scale at same rate (more or less). Just checked that to have really good sponsor i need to be proficient at 3 areas, but thats, i think is a bad design.
For example, currently i have no high elo players, but team is playing well, but until i dont get a player with higher mmr, i have no chances of getting better sponsor, tho i'm way ahead of other two requirements for better sponsor currently.
Suggestion: make 3 types of sponsors - so they dont require to be good at 3 areas to get more money. Like some sponsor like Redbull may be only interested in star player for their campaigns, etc.
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i think it would be interesting to have sponsors also tied to winrate in league games or position. Cause right now my team as an example has mediocre sponsors but we are 1st place and undefeated. I would guess real sponsors would see that as a good oportunity.
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I got banged really hard on the sponsors this time around; My team is top 2-3% in Team Elo and Team Reputation, as well as being 1st in my league with a steady-paced lead. That being said, I can only apply for lower-tier sponsorships because my "star player" is only ELO 1281. Kind of ridiculous to be shut out from high-end sponsorships because of one stat.
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Well for me is team ranked a pain in the ass :D next sponsors requires 1408 team ranked, 1647 star player and 1520 RP. Star player and reputation are around 1900, team ranked nearly 1400, so i only have to wait my team to win ranked games (which they dont somehow, second place in league, but still suck in ranked games :D) So I'm kinda stuck at low tier sponsors :/