new champion stat
First of all , i was thinking that champions should get a new stat - aka tankiness ( as we all know , there are champs that are inatly tankier then others , and that scale excelenty with tanky items ....and some that arent) - especially considering that one of the 4 places we can alocate points for our champs is tankiness. It makes sense to make them able to scale with tankiness
As it stands right now , everyone will usually pick either a grandmaster or a pirate or a cane top , and even tho those ( well except nasus) to scale extremely well with ad in the real game , everyone will build them extremely tanky.
Making a new stat for champs and give them the ability to scale well with tankiness , or scale well with ad , will make the p/b more diverse , and make champs like malphite or sion or mundo viable , since people wonțt simply pick the best toplaner and just build it tank anyway. That would mean that a manager taking gankplank and building 70% tank should lose for example to a rock in lane eventually when the other one starts scaling up.
It will also mean that a manager that somehow managed to ban all the carry tops of an oponent with a superstar carry wonțt get rolled over by a 80 physical damage Rock (rock sales rather bad with ad ) , assuming hes playing a full tank ....lets say mundo.
I do believe that player statistic should have an influence , but as it stands tankiness does too much without being a stat on champs to scale on....and that makes the power picks stronger simply because most carry champs in thsi game have easier lane and more influence in teamfights anyway